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C++ 线程同步之临界区CRITICAL_SECTION

时间:2019-05-30 16:42:04来源:IT技术作者:seo实验室小编阅读:94次「手机版」
 

critical_section

一、临界区

临界区又称关键代码段,指的是一小段代码在代码执行前,他需要独占一些资源程序中通常将线程同时访问的某个资源作为临界区,需要定义一个critical_section类型的变量,然后调用initializecriticalsection函数对变量进行初始化;

函数声明:

VOID InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection );

lpCriticalSection:一个CRITICAL_SECTION结构指针,表示用于初始化的临界区;

InitializeCriticalSection函数在内部设置了CRITICAL_SECTION结构的某些成员变量,所以他不会失败。

为了将某一段代码定义为临界区,需要调用entercriticalsection函数;

VOID WINAPI EnterCriticalSection(__inout LPCRITICAL_SECTION lpCriticalSection);

该函数的作用是判断是否有线程访问临界区资源,如果没有,就改变CRITICAL_SECTION结构的成员变量的值,赋予当前线程访问权,函数立即返回;如果有线程正在访问资源,则进入等待状态,直到没有线程访问。

释放资源函数:

void WINAPI LeaveCriticalSection( _Inout_LPCRITICAL_SECTION lpCriticalSection);

释放CRITICAL_SECTION结构指针

void WINAPI DeleteCriticalSection(_Inout_ LPCRITICAL_SECTION lpCriticalSection);

二、学习案例

用三个线程同时运行将一个变量增加到30;

临界区对象类

#ifndef CAUTO_LOCK_H__
#define CAUTO_LOCK_H__

class CAutoLock
{
public:
	CAutoLock();
	~CAutoLock();

	void Lock();
	void UnLock();

private:
	CRITICAL_SECTION m_Section;
};

#endif
#include "stdafx.h"
#include "CAutoLock.h"

CAutoLock::CAutoLock()
{
	InitializeCriticalSection(&m_Section);
	//Lock();如果是用的时候只定义锁对象,可以不手动进入临界区和退出临界区
}

CAutoLock::~CAutoLock()
{
	DeleteCriticalSection(&m_Section);
	//UnLock();
}

void CAutoLock::Lock()
{
	EnterCriticalSection(&m_Section);
}

void CAutoLock::UnLock()
{
	LeaveCriticalSection(&m_Section);
}

三个线程创建类

#ifndef _TEST_CRITICAL_SECTION_H__
#define _TEST_CRITICAL_SECTION_H__
#include "CAutoLock.h"
class TestCriticalSection
{
public:
	TestCriticalSection();
	~TestCriticalSection();

	void StartThread();//开始线程函数

	
	static Dword __stdcall ThreadFun1(LPVOID lParam);//线程回调函数1
	static dword __stdcall ThreadFun2(LPVOID lParam);//线程回调函数2
	static DWORD __stdcall ThreadFun3(LPVOID lParam);//线程回调函数3

private:
	handle m_hThread1;
        HANDLE m_hThread2;
	HANDLE m_hThread3;

	CAutoLock m_lock;//三个线程公用的临界区锁

	static int m_nTotals;
};

#endif
#include "stdafx.h"
#include "ccriticalsection.h"
#include <iOStream>
using namespace std;

int TestCriticalSection::m_nTotals = 0;//初始化静态成员变量

TestCriticalSection::TestCriticalSection()
{
	m_nTotals = 0;
        m_hThread1 = INvalid_HANDLE_VALUE;
	m_hThread2 = INVALID_HANDLE_VALUE;
}

TestCriticalSection::~TestCriticalSection()
{
	if (m_hThread1 != NULL)
	{
		CloseHandle(m_hThread1);
		m_hThread1 = NULL;
	}

	if (m_hThread2 != NULL)
	{
		CloseHandle(m_hThread2);
		m_hThread2 = NULL;
	}

	if (m_hThread3 != NULL)
	{
		CloseHandle(m_hThread3);
		m_hThread3 = NULL;
	}
}

DWORD __stdcall TestCriticalSection::ThreadFun1(LPVOID lParam) //static只需要加在类定义里,类定义外面的函数定义前不能写static
{
	DWORD dRet = TRUE;
	TestCriticalSection * pThis = static_cast<TestCriticalSection*>(lParam);
	while(1)
	{
		pThis->m_lock.Lock();
		pThis->m_nTotals ++;
		cout<<"ThreadFun1: m_nTotals "<<pThis->m_nTotals<<endl;
		pThis->m_lock.UnLock();
		Sleep(10);
		if (pThis->m_nTotals == 30)
		{
			break;
		}
	}

	return dRet;
}

DWORD __stdcall TestCriticalSection::ThreadFun2(LPVOID lParam)
{
	DWORD dRet = TRUE;
	TestCriticalSection * pThis = static_cast<TestCriticalSection*>(lParam);
	while(1)
	{
		pThis->m_lock.Lock();
		pThis->m_nTotals ++;
		cout<<"ThreadFun2: m_nTotals "<<pThis->m_nTotals<<endl;
		pThis->m_lock.UnLock();
		Sleep(10);
		if (pThis->m_nTotals == 30)
		{
			break;
		}
	}
	return dRet;
}

DWORD __stdcall TestCriticalSection::ThreadFun3(LPVOID lParam)
{
	DWORD dRet = TRUE;
	TestCriticalSection * pThis = static_cast<TestCriticalSection*>(lParam);
	while(1)
	{
		pThis->m_lock.Lock();
		pThis->m_nTotals ++;
		cout<<"ThreadFun3: m_nTotals "<<pThis->m_nTotals<<endl;
		pThis->m_lock.UnLock();
		Sleep(10);
		if (pThis->m_nTotals == 30)
		{
			break;
		}
	}

	return dRet;
}

void TestCriticalSection::StartThread()
{
	m_hThread1 = CreateThread(NULL, 0, &TestCriticalSection::ThreadFun1, this,  0, NULL);
	m_hThread2 = CreateThread(NULL, 0, &TestCriticalSection::ThreadFun2, this, 0, NULL);
	m_hThread3 = CreateThread(NULL, 0, &TestCriticalSection::ThreadFun3, this, 0, NULL);
}

主函数:

// CriticalSection.cpp : 定义控制台应用程序的入口点。
//

#include "stdafx.h"
#include "CCriticalSection.h"

int _tmain(int argc, _TCHAR* argv[])
{
	TestCriticalSection  CriticalSectionObj;
	CriticalSectionObj.StartThread();
	Sleep(5000);
	system("pause");
	return 0;
}

结果:

如果代码改成下面这样,不加临界区;资源访问会冲突

#include "stdafx.h"
#include "CCriticalSection.h"
#include <iostream>
using namespace std;

int TestCriticalSection::m_nTotals = 0;

TestCriticalSection::TestCriticalSection()
{
	m_nTotals = 0;
    m_hThread1 = INVALID_HANDLE_VALUE;
	m_hThread2 = INVALID_HANDLE_VALUE;
}

TestCriticalSection::~TestCriticalSection()
{
	if (m_hThread1 != NULL)
	{
		CloseHandle(m_hThread1);
		m_hThread1 = NULL;
	}

	if (m_hThread2 != NULL)
	{
		CloseHandle(m_hThread2);
		m_hThread2 = NULL;
	}

	if (m_hThread3 != NULL)
	{
		CloseHandle(m_hThread3);
		m_hThread3 = NULL;
	}
}

DWORD __stdcall TestCriticalSection::ThreadFun1(LPVOID lParam) //static只需要加在类定义里,类定义外面的函数定义前不能写static
{
	DWORD dRet = TRUE;
	TestCriticalSection * pThis = static_cast<TestCriticalSection*>(lParam);
	while(1)
	{
		//pThis->m_lock.Lock();
		pThis->m_nTotals ++;
		cout<<"ThreadFun1: m_nTotals "<<pThis->m_nTotals<<endl;
		//pThis->m_lock.UnLock();
		Sleep(10);
		if (pThis->m_nTotals == 30)
		{
			break;
		}
	}

	return dRet;
}

DWORD __stdcall TestCriticalSection::ThreadFun2(LPVOID lParam)
{
	DWORD dRet = TRUE;
	TestCriticalSection * pThis = static_cast<TestCriticalSection*>(lParam);
	while(1)
	{
		//pThis->m_lock.Lock();
		pThis->m_nTotals ++;
		cout<<"ThreadFun2: m_nTotals "<<pThis->m_nTotals<<endl;
		//pThis->m_lock.UnLock();
		Sleep(10);
		if (pThis->m_nTotals == 30)
		{
			break;
		}
	}
	return dRet;
}

DWORD __stdcall TestCriticalSection::ThreadFun3(LPVOID lParam)
{
	DWORD dRet = TRUE;
	TestCriticalSection * pThis = static_cast<TestCriticalSection*>(lParam);
	while(1)
	{
		//pThis->m_lock.Lock();
		pThis->m_nTotals ++;
		cout<<"ThreadFun3: m_nTotals "<<pThis->m_nTotals<<endl;
		//pThis->m_lock.UnLock();
		Sleep(10);
		if (pThis->m_nTotals == 30)
		{
			break;
		}
	}

	return dRet;
}

void TestCriticalSection::StartThread()
{
	m_hThread1 = CreateThread(NULL, 0, &TestCriticalSection::ThreadFun1, this,  0, NULL);
	m_hThread2 = CreateThread(NULL, 0, &TestCriticalSection::ThreadFun2, this, 0, NULL);
	m_hThread3 = CreateThread(NULL, 0, &TestCriticalSection::ThreadFun3, this, 0, NULL);
}

结果可能会出现下面这种状况

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