asynctask
https://blog.csdn.net/gdutxiaoxu/article/details/57409326
api
AsyncTask是个抽象类,需要子类继承,然后调用execute()方法,继承需要设定params,progress,Result类型
- Params是指调用execute()方法时传入的参数类型和doInBackgound()的参数类型
- Progress是指更新进度时传递的参数类型,即publishProgress()和onProgressUpdate()的参数类型
- Result是指doInBackground()的返回值类型
public class MyActivity extends Activity
{
private Button btn;
private TextView tv;
@Override
public void onCreate(Bundle savedinstanceState)
{
super.onCreate(savedInstanceState);
setcontentView(R.layout.main);
btn = (Button) findViewById(R.id.start_btn);
tv = (TextView) findViewById(R.id.content);
btn.setOnClickListener(new Button.OnClickListener(){
public void onClick(View v) {
update();
}
});
}
private void update(){
UpdateTextTask updateTextTask = new UpdateTextTask(this);
updateTextTask.execute();
}
class UpdateTextTask extends AsyncTask<Void,integer,Integer>{
private context context;
UpdateTextTask(Context context) {
this.context = context;
}
/**
* 运行在UI线程中,在调用doInBackground()之前执行
*/
@Override
protected void onPreExecute() {
toast.maketext(context,"开始执行",Toast.LENGTH_SHORT).show();
}
/**
* 后台运行的方法,可以运行非UI线程,可以执行耗时的方法
*/
@Override
protected Integer doInBackground(Void... params) {
int i=0;
while(i<10){
i++;
publishProgress(i);
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
}
}
return null;
}
/**
* 运行在ui线程中,在doInBackground()执行完毕后执行
*/
@Override
protected void onPostExecute(Integer integer) {
Toast.makeText(context,"执行完毕",Toast.LENGTH_SHORT).show();
}
/**
* 在publishProgress()被调用以后执行,publishProgress()用于更新进度
*/
@Override
protected void onProgressUpdate(Integer... values) {
tv.setText(""+values[0]);
}
}
}
再来个例子
public class MainActivity extends Activity
{
private Button btn;
private TextView tv;
private ImageView imageView;
private progressdialog progressDialog;
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
btn = (Button) findViewById(R.id.btn);
imageView = findViewById(R.id.iv);
// 弹出要给ProgressDialog
progressDialog = new ProgressDialog(MainActivity.this);
progressDialog.settitle("提示信息");
progressDialog.setmessage("正在下载中,请稍后......");
// 设置setCancelable(false); 表示我们不能取消这个弹出框,等下载完成之后再让弹出框消失
progressDialog.setCancelable(false);
// 设置ProgressDialog样式为圆圈的形式
progressDialog.setProgressStyle(ProgressDialog.STYLE_SPINNER);
btn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
update();
}
});
}
private void update(){
MyasyncTast myasyncTast = new MyasyncTast();
myasyncTast.execute("http://developer.Android.com/images/home/kk-hero.jpg");
}
/**
* 定义一个类,让其继承AsyncTask这个类
* Params: String类型,表示传递给异步任务的参数类型是String,通常指定的是URL路径
* Progress: Integer类型,进度条的单位通常都是Integer类型
* Result:byte[]类型,表示我们下载好的图片以字节数组返回
* @author xiaoluo
*
*/
class MyasyncTast extends AsyncTask<String,Integer,byte[]>{
@Override
protected void onPreExecute() {
super.onPreExecute();
progressDialog.show();
}
@Override
protected byte[] doInBackground(String... strings) {
// 通过Apache的httpclient来访问请求网络中的一张图片
HttpClient httpClient = new DefaultHttpClient();
HttpGet httpGet = new HttpGet(strings[0]);
byte[] image = new byte[]{};
try
{
Httpresponse httpResponse = httpClient.execute(httpGet);
HttpEntity httpEntity = httpResponse.getEntity();
if(httpEntity != null && httpResponse.getStatusLine().getStatusCode() == HttpStatus.SC_OK)
{
image = EntityUtils.toByteArray(httpEntity);
}
}
catch (Exception e)
{
e.printstacktrace();
}
finally
{
httpClient.getConnectionManager().shutdown();
}
return image;
}
@Override
protected void onPostExecute(byte[] bytes) {
super.onPostExecute(bytes);
// 将doInBackground方法返回的byte[]解码成要给Bitmap
Bitmap bitmap = BitmapFactory.decodeByteArray(bytes, 0, bytes.length);
// 更新我们的ImageView控件
imageView.setImageBitmap(bitmap);
// 使ProgressDialog框消失
progressDialog.dismiss();
}
}
}
缺陷:
优点:简单,快捷过程可控 缺点:在使用多个异步操作和并需要进行Ui变更时,就变得复杂起来.
源码分析
*
* Copyright (C) 2008 The android open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by APPlicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
import java.util.ArrayDeque;
import java.util.concurrent.blockingqueue;
import java.util.concurrent.Callable;
import java.util.concurrent.cancellationException;
import java.util.concurrent.Executor;
import java.util.concurrent.executionException;
import java.util.concurrent.FutureTask;
import java.util.concurrent.LinkedBlockingQueue;
import java.util.concurrent.ThreadFactory;
import java.util.concurrent.ThreadPoolExecutor;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.atomic.AtomicInteger;
public abstract class AsyncTask<Params, Progress, Result> {
private static final String LOG_TAG = "AsyncTask";
//获取当前的cpu核心数
private static final int CPU_COUNT = runtime.getRuntime().availableProcessors();
//线程池核心容量
private static final int CORE_POOL_SIZE = CPU_COUNT + 1;
//线程池最大容量
private static final int MAXIMUM_POOL_SIZE = CPU_COUNT * 2 + 1;
//过剩的空闲线程的存活时间
private static final int KEEP_ALIVE = 1;
//ThreadFactory 线程工厂,通过工厂方法newThread来获取新线程
private static final ThreadFactory sThreadFactory = new ThreadFactory() {
//原子整数,可以在超高并发下正常工作
private final AtomicInteger mCount = new AtomicInteger(1);
public Thread newThread(Runnable r) {
return new Thread(r, "AsyncTask #" + mCount.getAndIncrement());
}
};
//静态阻塞式队列,用来存放待执行的任务,初始容量:128个
private static final BlockingQueue<Runnable> sPoolWorkQueue =
new LinkedBlockingQueue<Runnable>(128);
/**
* 静态并发线程池,可以用来并行执行任务,尽管从3.0开始,AsyncTask默认是串行执行任务
* 但是我们仍然能构造出并行的AsyncTask
*/
public static final Executor THREAD_POOL_EXECUTOR
= new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE,
TimeUnit.SECONDS, sPoolWorkQueue, sThreadFactory);
/**
* 静态串行任务执行器,其内部实现了串行控制,
* 循环的取出一个个任务交给上述的并发线程池去执行
*/
public static final Executor SERIAL_EXECUTOR = new SerialExecutor();
//消息类型:发送结果
private static final int MESSAGE_POST_RESULT = 0x1;
//消息类型:更新进度
private static final int MESSAGE_POST_PROGRESS = 0x2;
/**静态handler,用来发送上述两种通知,采用UI线程的Looper来处理消息
* 这就是为什么AsyncTask必须在UI线程调用,因为子线程
* 默认没有Looper无法创建下面的Handler,程序会直接Crash
*/
private static final InternalHandler sHandler = new InternalHandler();
//默认任务执行器,被赋值为串行任务执行器,就是它,AsyncTask变成串行的了
private static volatile Executor sDefaultExecutor = SERIAL_EXECUTOR;
//如下两个变量我们先不要深究,不影响我们对整体逻辑的理解
private final WorkerRunnable<Params, Result> mWorker;
private final FutureTask<Result> mFuture;
//任务的状态 默认为挂起,即等待执行,其类型标识为易变的(volatile)
private volatile Status mStatus = Status.PENDING;
//原子布尔型,支持高并发访问,标识任务是否被取消
private final AtomicBoolean mCancelled = new AtomicBoolean();
//原子布尔型,支持高并发访问,标识任务是否被执行过
private final AtomicBoolean mTaskInvoked = new AtomicBoolean();
/*串行执行器的实现,我们要好好看看,它是怎么把并行转为串行的
*目前我们需要知道,asyncTask.execute(Params ...)实际上会调用
*SerialExecutor的execute方法,这一点后面再说明。也就是说:当你的asyncTask执行的时候,
*首先你的task会被加入到任务队列,然后排队,一个个执行
*/
private static class SerialExecutor implements Executor {
//线性双向队列,用来存储所有的AsyncTask任务
final ArrayDeque<Runnable> mTasks = new ArrayDeque<Runnable>();
//当前正在执行的AsyncTask任务
Runnable mActive;
public synchronized void execute(final Runnable r) {
//将新的AsyncTask任务加入到双向队列中
mTasks.offer(new Runnable() {
public void run() {
try {
//执行AsyncTask任务
r.run();
} finally {
//当前AsyncTask任务执行完毕后,进行下一轮执行,如果还有未执行任务的话
//这一点很明显体现了AsyncTask是串行执行任务的,总是一个任务执行完毕才会执行下一个任务
scheduleNext();
}
}
});
//如果当前没有任务在执行,直接进入执行逻辑
if (mActive == null) {
scheduleNext();
}
}
protected synchronized void scheduleNext() {
//从任务队列中取出队列头部的任务,如果有就交给并发线程池去执行
if ((mActive = mTasks.poll()) != null) {
THREAD_POOL_EXECUtor.execute(mActive);
}
}
}
/**
* 任务的三种状态
*/
public enum Status {
/**
* 任务等待执行
*/
PENDING,
/**
* 任务正在执行
*/
RUNNING,
/**
* 任务已经执行结束
*/
FINISHED,
}
/** 隐藏API:在UI线程中调用,用来初始化Handler */
public static void init() {
sHandler.getLooper();
}
/** 隐藏API:为AsyncTask设置默认执行器 */
public static void setDefaultExecutor(Executor exec) {
sDefaultExecutor = exec;
}
/**
* Creates a new asynchronous task. This constructor must be invoked on the UI thread.
*/
public AsyncTask() {
mWorker = new WorkerRunnable<Params, Result>() {
public Result call() throws Exception {
mTaskInvoked.set(true);
Process.setThreadpriority(Process.THREAD_PRIORITY_BACKGROUND);
//noinspection unchecked
return postResult(doInBackground(mParams));
}
};
mFuture = new FutureTask<Result>(mWorker) {
@Override
protected void done() {
try {
postResultIfNotInvoked(get());
} catch (InterruptedException e) {
android.util.Log.w(LOG_TAG, e);
} catch (ExecutionException e) {
throw new runtimeexception("An ERROR occured while executing doInBackground()",
e.getCause());
} catch (CancellationException e) {
postResultIfNotInvoked(null);
}
}
};
}
private void postResultIfNotInvoked(Result result) {
final boolean wasTaskInvoked = mTaskInvoked.get();
if (!wasTaskInvoked) {
postResult(result);
}
}
//doInBackground执行完毕,发送消息
private Result postResult(Result result) {
@SuppressWarnings("unchecked")
Message message = sHandler.obtainMessage(MESSAGE_POST_RESULT,
new AsyncTaskResult<Result>(this, result));
message.sendToTarget();
return result;
}
/**
* 返回任务的状态
*/
public final Status getStatus() {
return mStatus;
}
/**
* 这个方法是我们必须要重写的,用来做后台计算
* 所在线程:后台线程
*/
protected abstract Result doInBackground(Params... params);
/**
* 在doInBackground之前调用,用来做初始化工作
* 所在线程:UI线程
*/
protected void onPreExecute() {
}
/**
* 在doInBackground之后调用,用来接受后台计算结果更新UI
* 所在线程:UI线程
*/
protected void onPostExecute(Result result) {
}
/**
* Runs on the UI thread after {@link #publishProgress} is invoked.
/**
* 在publishProgress之后调用,用来更新计算进度
* 所在线程:UI线程
*/
protected void onProgressUpdate(Progress... values) {
}
/**
* cancel被调用并且doInBackground执行结束,会调用onCancelled,表示任务被取消
* 这个时候onPostExecute不会再被调用,二者是互斥的,分别表示任务取消和任务执行完成
* 所在线程:UI线程
*/
@SuppressWarnings({"Unusedparameters"})
protected void onCancelled(Result result) {
onCancelled();
}
protected void onCancelled() {
}
public final boolean isCancelled() {
return mCancelled.get();
}
public final boolean cancel(boolean mayInterruptIfRunning) {
mCancelled.set(true);
return mFuture.cancel(mayInterruptIfRunning);
}
public final Result get() throws InterruptedException, ExecutionException {
return mFuture.get();
}
public final Result get(long timeout, TimeUnit unit) throws InterruptedException,
ExecutionException, TimeoutException {
return mFuture.get(timeout, unit);
}
/**
* 这个方法如何执行和系统版本有关,在AsyncTask的使用规则里已经说明,如果你真的想使用并行AsyncTask,
* 也是可以的,只要稍作修改
* 必须在UI线程调用此方法
*/
public final AsyncTask<Params, Progress, Result> execute(Params... params) {
//串行执行
return executeOnExecutor(sDefaultExecutor, params);
//如果我们想并行执行,这样改就行了,当然这个方法我们没法改
//return executeOnExecutor(THREAD_POOL_EXECUTOR, params);
}
/**
* 通过这个方法我们可以自定义AsyncTask的执行方式,串行or并行,甚至可以采用自己的Executor
* 为了实现并行,我们可以在外部这么用AsyncTask:
* asyncTask.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR, Params... params);
* 必须在UI线程调用此方法
*/
public final AsyncTask<Params, Progress, Result> executeOnExecutor(Executor exec,
Params... params) {
if (mStatus != Status.PENDING) {
switch (mStatus) {
case RUNNING:
throw new IllegalStateException("cannot execute task:"
+ " the task is already running.");
case FINISHED:
throw new IllegalStateException("Cannot execute task:"
+ " the task has already been executed "
+ "(a task can be executed only once)");
}
}
mStatus = Status.RUNNING;
//这里#onPreExecute会最先执行
onPreExecute();
mWorker.mParams = params;
//然后后台计算#doInBackground才真正开始
exec.execute(mFuture);
//接着会有#onProgressUpdate被调用,最后是#onPostExecute
return this;
}
/**
* 这是AsyncTask提供的一个静态方法,方便我们直接执行一个runnable
*/
public static void execute(Runnable runnable) {
sDefaultExecutor.execute(runnable);
}
/**
* 打印后台计算进度,onProgressUpdate会被调用
*/
protected final void publishProgress(Progress... values) {
if (!isCancelled()) {
sHandler.obtainMessage(MESSAGE_POST_PROGRESS,
new AsyncTaskResult<Progress>(this, values)).sendToTarget();
}
}
//任务结束的时候会进行判断,如果任务没有被取消,则onPostExecute会被调用
private void finish(Result result) {
if (isCancelled()) {
onCancelled(result);
} else {
onPostExecute(result);
}
mStatus = Status.FINISHED;
}
//AsyncTask内部Handler,用来发送后台计算进度更新消息和计算完成消息
private static class InternalHandler extends Handler {
@SuppressWarnings({"unchecked", "RawUseOfParameterizedType"})
@Override
public void handleMessage(Message msg) {
AsyncTaskResult result = (AsyncTaskResult) msg.obj;
switch (msg.what) {
case MESSAGE_POST_RESULT:
// There is only one result
result.mTask.finish(result.mData[0]);
break;
case MESSAGE_POST_PROGRESS:
result.mTask.onProgressUpdate(result.mData);
break;
}
}
}
private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> {
Params[] mParams;
}
@SuppressWarnings({"RawUseOfParameterizedType"})
private static class AsyncTaskResult<Data> {
final AsyncTask mTask;
final Data[] mData;
AsyncTaskResult(AsyncTask task, Data... data) {
mTask = task;
mData = data;
}
}
}
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